Per the official OpenRCT2 Linux quickstart instructions, I installed innoextract and used it to extract the game from the installer file.I temporarily turned off two-factor auth because it seemed to give me errors, unsure if that was necessary. Installed a tool called "lgogdownloader" which allowed me to download my purchased copies of RCT1 and RCT2 from GOG.I did this more that once, last night and this morning, before it worked. Made sure my Linux container was as up to date as possible, with apt-get dist-upgrade.In the flags (chrome://flags) I've enabled #crostini-gpu-support (plus a couple others but they're probably unrelated). Some notes: My Pixelbook is on beta build 81.0. DO NOT TAKE THESE STEPS AS GOSPEL, ESPECIALLY IF YOU DON'T WANT TO BREAK LINUX ON YOUR CHROMEBOOK. However! I did add some experimental Debian repos and even cross-pollinated with Ubuntu repos in order to meet some openrct2 dependencies. I don't have developer mode enabled on ChromeOS, nor did I do anything too fancy like build the game from source. Though I haven't put much playtime in, with the right display settings (windowed seems to be smoother than fullscreen) it runs at a smooth FPS with no obvious errors. After some time futzing around with this last night and this morning, I successfully got the game working on my Pixelbook following the Linux install instructions.
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